Andrew Nielson

Senior VFX Artist | 3D Generalist

Tag: Zbrush

  • Erosion material texture creation with Zbrush

    Erosion material texture creation with Zbrush

    1. Sculpt on a subdivided plane, being careful not to go “negative”.
    2. Assign the NormalRGBMat MatCap if you want to create normals
    3. In the Texture menu, use Grab Doc and Shared Depth to export as a Normal Map and Depth Texture that can be used to drive the erosion material.